The InteractiveParticleSwarm instantiates thousands of Three.js particles via a custom BufferGeometry. A vertex shader calculates real-time mouse repulsion using a distance field, while Additive Blending handles lighting.
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Installation
npx kinetic-ui-cli@latest add | Prop | Type | Default | Description |
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Usage Guide
1. Import the Component
Import the component into your React or Next.js page:
import { ParticleSwarm } from "@/components/creative/particle-swarm";
2. Implementation Example
Render the component and customize its behavior by passing props:
import { ParticleSwarm } from "@/components/creative/particle-swarm";
export default function Example() {
return (
<div className="w-full flex items-center justify-center p-8">
<ParticleSwarm
>
<div>Content goes here</div>
</ParticleSwarm>
</div>
);
}